Ai-Launchpads
FROM CAPTURE TO SCENE

CAPTURE LIVE.
KEEP THE SOURCE.

Connect → Record → Stop & build.
Your original sensor observations stay local until you choose to upload them.

  1. 01

    Connect & check

    Run the local Kinect connector, approve your Studio tab, then check color, depth and infrared before recording.

    Details & checks

    Keep lighting bright and the sensor unobstructed. Kinect v2 requires its power adapter and USB 3. Confirm that the preview is fresh; missing sensor data is not a healthy connection.

  2. 02

    Record measured views

    Move slowly with overlapping views while tracking is valid. Watch coverage. If tracking is lost, return toward a previously observed view.

    Details & checks

    The continuous recorder saves original observations and measured camera poses on this computer. Reconstruction validates those observations and registration before fusion. Unseen surfaces stay incomplete. Full-resolution color processing can train appearance on measured geometry when its validation gates pass; the measured textured surface remains the fallback. Physical accuracy is not certified.

  3. 03

    Stop & build

    Stop recording to preserve the session and begin its build workflow. Processing requires an owner session and unlocked access.

    Details & checks

    A lost connection leaves saved observations recoverable. Reconnect, select the saved recording, then explicitly resume or build. Upload receipts preserve progress; resume with the exact original package. Gaussian training from other photographic sources requires a compatible calibrated capture package.

  4. 04

    Review & share

    Inspect alignment, missing surfaces and saved viewpoints. Export a portable project, or choose who can view a fixed scene revision.

    Details & checks

    Check reference scale before relying on a dimension. Preserve your original session and calibration evidence. Viewer links refer to a particular revision; you can unlist or revoke them later. A visually complete rendering is not evidence that an unobserved surface was measured.

Set up the local connector

Install and run the connector on the same device as this browser. 127.0.0.1:9773 always means this device, including when Studio is open on a Jetson. The website cannot install USB drivers. For a remote Orin, use Desktop’s Jetson workspace or the existing local-network session transfer.

Download connector source & setup instructions. Extract the entire ZIP into a permanent writable folder. Platform runtimes still require their own hardware qualification.

Linux / Jetson installation

Use Python 3.11 or newer alongside the system Python, plus venv support, git, a C++ compiler, pkg-config, libusb and libjpeg-turbo development headers. Follow README.md in the download. Setup builds the pinned libfreenect2 CPU adapter; it does not replace system drivers.

sh Setup.command
# Or select an installed interpreter:
GSPLAT_PYTHON=/path/to/python3.11 sh Setup.command
sh "Start Connector.command"

Install the upstream Kinect udev rule as described in README.md, then reconnect the powered USB 3 adapter. Keep the connector running. Approve this Studio tab in the local pairing window; permission is never granted by downloading the files.

Connection troubleshooting
  • Local window cannot load: the connector is not running on this device, or its port is unavailable. Start it and retry Connect Kinect.
  • Pairing window opens, no sensor: check the powered Kinect v2 adapter, USB 3 connection, Linux USB permissions and driver installation. Close other programs using the sensor.
  • Browser blocks the window: allow the local pairing popup, then retry. Do not disable browser security or expose the loopback service to the network.
Import an existing scene or recording
Supported browser paths
SourceBrowser supportUse this path
Gaussian PLY / SPZImport and exploreChoose the exported scene file
GLB / PLY mesh or pointsImport and exploreSelf-contained file; embed GLB textures
Kinect via USBLive multi-view recording through the local connectorOpen Studio → Capture → Connect Kinect
Handheld sessionsImport a stopped capture packageTransfer over your local network in Desktop compatibility, then export the session ZIP

For a desktop project, export the folder containing studio-project.json and artifacts/, then ZIP that folder. For a raw capture, keep capture.json or manifest.json, all referenced frames and calibration together.

In browser Studio, choose Project settings → Export portable project to preserve scene assets, reference scale, camera and saved views. Import is local; uploading is a separate action.

Package validation and limits

The importer verifies paths, sizes and SHA-256 hashes. ZIP64, encrypted archives, links, missing files and modified artifacts are rejected. Capture ZIP limits: 128 MiB compressed, 256 MiB expanded and 12,000 entries. Keep original projects for workflows that require the Desktop compatibility workspace.

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